package org.phalanx.game.units;

public class MountedUnit extends GenericUnit {
	public static final String MOUNTED_UNIT = "MOUNTED_UNIT";
	
	public MountedUnit(){
		this.setUnitName(MOUNTED_UNIT);
		this.setUnitAttribute(VISION_RADIUS, 2);
		this.setUnitAttribute(AbstractUnit.ATTACK, 55);
		this.setUnitAttribute(DEFENSE, 25);
		this.setUnitAttribute(ATTACK_FORMATION_BONUS, 1.15D);
		this.setUnitAttribute(DEFENSE_FORMATION_BONUS, 1.05D);
		this.setUnitAttribute(IS_MOBILE, true);
	}
}
